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SailGP Boats Texture Painting

SailGP hired us at RT Software for a few projects involving their incredibly cool boats: on-screen live info, offline renders, overlay graphics and virtual studio, My task was to paint several of these boats in Substance Painter, export the 17 UDIMs of each and render a few stills and 360 animations using Blender.

I've also built the Unreal Engine virtual studio from their given design.