Digital double I'm building of myself. I've used Photoscan photogrammetry to scan my face; reprojected the textures to a nice topology with R3DS Wrap; used ZBrush to remove the hair, open eye sockets and mouth and retouch textures; body mesh is just a general one I found online and body rig was made after SideFX's Rigging Series. Still a lot to do like hair, eyelashes and general ZBrush details, but it has been a great narcisistic study.