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Ed 3D - part 1

Digital double I'm building of myself. I've used Photoscan photogrammetry to scan my face; reprojected the textures to a nice topology with R3DS Wrap; used ZBrush to remove the hair, open eye sockets and mouth and retouch textures; body mesh is just a general one I found online and body rig was made after SideFX's Rigging Series. Still a lot to do like hair, eyelashes and general ZBrush details, but it has been a great narcisistic study.

Ed schiffer screen 01

Photogrammetry

Ed schiffer textures

Original texture and reprojected one

Ed schiffer screen 04

Proper topology

Ed schiffer screen 03

Body rig

Ed schiffer screen 02

Nodes and Parameters of the Houdini Digital Asset